Nerath

The Empire of Nerath lasted for several hundred years. It came after the fall of Bael Turath and Arkhosia, which tore each other apart “many centuries ago” and Nerath wasn’t established until sometime after that. Up until four centuries ago the Nentir Vale was ruled by human hill-chieftains, but then settlers from Nerath in the south began moving north into the vale. That suggests that Nerath is somewhere in the neighborhood of 500 years old, and it fell almost 100 years ago in a war with the gnolls under the banner of their demon god the Ruler of Ruin.

Nerath was predominantly a human kingdom, but that the current races exist together in most towns today because back in the days of old Nerath they were the races that had allied together to form the Empire. Other races, like the minotaurs, though they can be as civilized and good as any given human or elven nation—still they largely marginalized and considered monsters because they weren’t part of this once great nation.

Most of the cities and “Points of Light” that exist in the world were once part of Nerath. The roads that still exist were created by them, as are most of the castles and keeps (though many lie in ruins after the war). There was a tendency, with the fall of Nerath, for the races to pull back to their own lands, the elves to the forests, the eladrin to the Feywild, the dwarves into the mountain valleys—but strong ties of fellowship and long traditions still remembered connect them. In some places, life continues on much as it did during the days of the Empire.

Nerath

The Smoke Shack Sessions Caliphalestrian Caliphalestrian